# Open Ocean

Open `index.html` through a local static server (for example, `python3 -m http.server 8000`) and visit `http://localhost:8000`. The page imports Three.js from a CDN and needs no build step.

Use the **Wind speed**, **Wave height**, and **Choppiness** sliders to change the sea live. Drag the scene to orbit the camera; it resumes its slow orbit after five seconds. Scroll to zoom. The renderer uses WebGPU when available and falls back to WebGL 2.
