Claude Sonnet 5.5 in Claude Code 2.1.280
skills off
Zoom, inline player and more ways to view
The model's own page, run in a sandboxed frame only when you ask (a page that needs its own origin opens in a new tab on a separate demo site). Phones get a full-screen player capped at 1.5x pixel density (2x on larger screens) so it stays smooth; the original page runs uncapped. Tap inside for sound.
Wall time 22m 48sCost not recorded: the run's token counts were never reported, so there is no estimate
Review
No verdict yet.
The full review
OK. Finished on its own after 22.8 min.
Scores
AI judge
Not scored
No rubric for this prompt
Visitor votes and reviewer grades are not available yet.
- AI judge
- AI judge: the test runner (model claude-opus-5-5), scoring by visual review of the 1600 px render against the pre-registered rubric. No AI-judge score exists for this result: there is no rubric for this prompt, so no score is shown and none is made up.
- Visitors
- Public voting with a blind reveal is coming: you score the output first, then see the other scores.
- Reviewer
- The reviewer's own grade appears here once it is added.
Scores compare results for the same prompt only. AI-judge boards rank runs within one prompt, equal totals sharing a rank; scores from different prompts are never averaged.
Downloads
Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.
The exact prompt
as run, 1,555 characters. Every result for this prompt
Make multimedia from first principles: a single-page HTML gallery about one original mascot character that you design yourself (give it a name and a recognisable silhouette, colours and features). Render that same mascot in 20 clearly distinct art styles, each as its own tile drawn with SVG or Canvas and captioned with the style name, for example pixel art, woodcut, risograph poster, rubber stamp, 16-bit game sprite, ukiyo-e, blueprint, neon sign, stained glass, ASCII art, watercolour, paper cut-out, comic panel, isometric voxel, embroidery, chalkboard, Art Deco, low-poly, halftone print and a clay or 3D-shaded look. The character must stay recognisable in every style. Also include one 10-second animated clip of the mascot driven entirely by code (Canvas), with play/replay controls and a button that records the clip in the browser with MediaRecorder and offers it as a WebM download. Use no image-generation models, no external images, fonts, libraries or other assets: every picture and frame is drawn by your own code. Build it as index.html (plus any local files you create) in the current directory, with no build step. It must work on a mid-range phone, with a layout that adapts to a narrow screen. You may serve it locally and open it in headless chromium (/usr/bin/chromium, software rendering, no GPU) to screenshot and inspect your own output, and iterate on your own before finishing. Close any browser you open as soon as you've taken your screenshot. Finish with a short README.md listing the styles and how the clip export works.
How it was made
Versions saved during the run
4 intermediate outputs, in the order the model wrote them.
No transcript was delivered with this result.
Cost breakdown
No cost figure: the run's tokens were never reported, so there is nothing to estimate from.
| Tokens by type | Tokens | $ per 1M | Cost |
|---|---|---|---|
| Input (uncached) | 92 | n/a | n/a |
| Cache write | 224,537 | n/a | n/a |
| Cache read | 4,074,503 | n/a | n/a |
| Output | 161,391 | n/a | n/a |
- Total computed from tokens
- unknown
- Total reported by the harness
- none
No harness total and no complete list-price estimate. No list price for claude-sonnet-5-5 in config/prices.json; no estimate computed.
Run notes
- frozen prompt (written): written 2026-10-02 for the MR expansion wave vz (owner request m:adae7939, after an X post comparing frontier models); category first_principles_multimedia; zero results
- plain wave-1-equivalent cc_config copy (settings.json + .claude.json; no ECC files)
- Mode: interactive TUI in tmux (160x48), inside bubblewrap sandbox
- Context setting: Claude Code default 200k context
- Isolation audit: none
- Renderer: an HTML5 2D canvas (getContext('2d') at index.html line 160) in one self-contained HTML file; no libraries, no CDN, no external assets. No WebGPU or WebGL needed.
- Card video: the run's own video.mp4 (H.264 yuv420p, unchanged). Poster: the run's own render.png.




