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Claude Opus 5.5 in Claude Code 2.1.280

skills off

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Poster frame of Claude Opus 5.5's page
Open the original page

The model's own page, run in a sandboxed frame only when you ask (a page that needs its own origin opens in a new tab on a separate demo site). Phones get a full-screen player capped at 1.5x pixel density (2x on larger screens) so it stays smooth; the original page runs uncapped. Tap inside for sound.

OKAnimated short film drawn in code (HTML/JS)max effortHome harness

Wall time 1h 32mCost $17.78 estimated

Snapshot 33 of 33 saved during Claude Opus 5.5's run
  1. Snapshot 1 of 33 saved during Claude Opus 5.5's run
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  3. Snapshot 10 of 33 saved during Claude Opus 5.5's run
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  5. Snapshot 19 of 33 saved during Claude Opus 5.5's run
  6. Snapshot 24 of 33 saved during Claude Opus 5.5's run
  7. Snapshot 28 of 33 saved during Claude Opus 5.5's run
  8. Snapshot 33 of 33 saved during Claude Opus 5.5's run
Still frames from a low-frame-rate recording made during the run (under 12 fps, so not shown as video): 33 distinct frames.

Review

No verdict yet.

The full review

OK. Finished on its own after 92.3 min.

Attempt 3 of 4

Every try of this model in this harness on this prompt, oldest first. A later attempt is the cell's result: attempt 4.

  1. Attempt 1 Harness-config failure (ours)6m 58s$0.0102026-09-23
  2. Attempt 2 OK1h 37m$21.522026-09-23
  3. Attempt 3 OK this run1h 32m$17.782026-09-24
  4. Attempt 4 OK the cell's result1h 48m$22.642026-09-25

Scores

AI judge

Not scored

No rubric for this prompt

Visitor votes and reviewer grades are not available yet.

AI judge
AI judge: the test runner (model claude-opus-5-5), scoring by visual review of the 1600 px render against the pre-registered rubric. No AI-judge score exists for this result: there is no rubric for this prompt, so no score is shown and none is made up.
Visitors
Public voting with a blind reveal is coming: you score the output first, then see the other scores.
Reviewer
The reviewer's own grade appears here once it is added.

Scores compare results for the same prompt only. AI-judge boards rank runs within one prompt, equal totals sharing a rank; scores from different prompts are never averaged.

Downloads

Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.

The exact prompt

agentic harness (save index.html; may check in chromium), 3,402 characters. Every result for this prompt

Write a single self-contained HTML file that plays an original animated short film, about 50 seconds long, drawn entirely in code.

Hard technical rules:
- One file: HTML + inline <script> (+ optional inline <style>). No external images, fonts, libraries, audio files or network requests of any kind. Every frame is drawn procedurally with Canvas 2D (or WebGL if you prefer).
- The canvas renders at a fixed internal resolution of 1920x1080 and is scaled with CSS to fit the window (letterboxed, black background).
- The animation starts automatically on page load and is driven ONLY by requestAnimationFrame and the timestamp from performance.now() (measure elapsed time from the first frame). Everything on screen must be a pure function of elapsed time t, so the film is deterministic and can be captured frame by frame. No Math.random() at draw time — use a seeded PRNG / hash noise so frames are identical run to run. No setTimeout/setInterval for animation.
- Define window.FILM_DURATION (seconds). After the film ends, hold the final frame.
- Soundtrack: write an original WebAudio score (melody, chords, a little percussion or ambience, and sound cues that match story moments) synced to the same timeline. Put ALL audio scheduling in a function window.buildSoundtrack(ctx, startTime) that schedules every note/effect on any BaseAudioContext (so it also works on an OfflineAudioContext). Also expose window.renderSoundtrack = () => an OfflineAudioContext(2, 44100*FILM_DURATION, 44100) render of it returning a Promise<AudioBuffer>. For live viewing, start the soundtrack on the first click/tap/keypress (browsers block autoplay) aligned to the current film time; show a small unobtrusive "tap for sound" hint until then. Use only oscillators, noise buffers you generate, filters, gain envelopes — no samples.
- No console errors.

The film (this is a showcase of what you can animate — make it genuinely beautiful and moving):
- An ORIGINAL story with a small emotional arc (setup, a problem or longing, a turn, a warm resolution). A single consistent main character — any character you like — who appears in every scene and is recognisably the same design throughout.
- At least 4 distinct scenes, with real transitions between them (e.g. wipes, iris, match cuts, cross-dissolves, camera moves through space).
- Expressive character animation: a proper walk cycle (legs, arms, body bob), blinking, and facial emotion changes (e.g. curious, sad, surprised, joyful) that follow the story.
- A virtual camera that pans, zooms and tracks, with parallax layers for depth.
- Lighting and time-of-day changes across the film (e.g. dawn → day → dusk → night, or a storm clearing), with colour grading, glows, and shadows.
- Particles and weather (rain, snow, fireflies, leaves, dust, stars — your choice, at least two kinds).
- On-screen story text / subtitles in a tasteful storybook style that tell the story in a few short lines.
- A cohesive art direction: a warm, hand-made "paper cut-out / storybook" look is welcome (textured paper, soft edges, slight wobble), but choose what serves your story.
- End with a title of your film and a gentle closing frame.

Output ONLY the complete HTML file, starting with <!DOCTYPE html> and ending with </html>. No explanation, no markdown fences. Save it as index.html in the current directory. You may open it in headless chromium to check it and iterate.

How it was made

Wall time 1h 32mFirst artifact at 1h 03m8 saved versions

Versions saved during the run

8 intermediate outputs, in the order the model wrote them.

Step by step

The prompt, every agent turn and tool call (tool name and a one-line summary; inputs and outputs are not shown), then the final message. The full transcript is 18.2 MB; it is published as a scrubbed, compressed download rather than shown on the page.

Show all 100 steps

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Download the full transcript Claude Code session JSONL, 290 KB, gzip. Scrubbed: anything that looks like a key, token, e-mail address or phone number is replaced, and account details and the test machine's file paths are removed.

Cost breakdown

Headline cost $17.78, estimated from the token counts at list price.

Tokens by typeTokens$ per 1MCost
Input (uncached)160$4.00$0.0006
Cache write491,687$5.00$2.4584
Cache read28,497,295$0.20$5.6995
Output480,913$20.00$9.6183
of which reasoning371,454billed as output
Total computed from tokens
$17.78
Total reported by the harness
none

Computed from harness-reported token counts x list prices.

Prices: Project price table (vendor list prices), 2026-09-22.

Run notes

one prompt, agentic harness (self-review allowed)labelled re-run (of js_short__claude-code__opus-5-5__attempt1-postupgrade)

  • frozen prompt (verbatim): results.json: the text all 3 published harness runs of js_short used
  • plain wave-1-equivalent cc_config copy (settings.json + .claude.json; no ECC files)
  • Mode: interactive TUI in tmux (160x48), inside bubblewrap sandbox
  • Context setting: 1M ([1m] model name)
  • Isolation audit: none