AI Model Reviewer

Claude Opus 5.5 in Pi 0.87.1

skills off

← Open in the gallerySame prompt, all models

Stopped by us

We ended the run ourselves before any output. Not a model failure.

Stopped by usAnimated short film drawn in code (HTML/JS)max effortNeutral harness

Wall time 41m 34sCost $7.01 reported

Generation timelapse

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Generation timelapse (the agent's screen during the run, sped up). This is not the finished video. Download video (195 KB).

Review

No verdict yet.

The full review

Stopped by us. Stopped by us (box row cap reached (2779s); stopped by the box lane so the run ships as partial); not a model failure.

Scores

Not scored: only runs that finished on their own are scored.

Downloads

Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.

The exact prompt

agentic harness (save index.html; may check in chromium), 3,402 characters. Every result for this prompt

Write a single self-contained HTML file that plays an original animated short film, about 50 seconds long, drawn entirely in code.

Hard technical rules:
- One file: HTML + inline <script> (+ optional inline <style>). No external images, fonts, libraries, audio files or network requests of any kind. Every frame is drawn procedurally with Canvas 2D (or WebGL if you prefer).
- The canvas renders at a fixed internal resolution of 1920x1080 and is scaled with CSS to fit the window (letterboxed, black background).
- The animation starts automatically on page load and is driven ONLY by requestAnimationFrame and the timestamp from performance.now() (measure elapsed time from the first frame). Everything on screen must be a pure function of elapsed time t, so the film is deterministic and can be captured frame by frame. No Math.random() at draw time — use a seeded PRNG / hash noise so frames are identical run to run. No setTimeout/setInterval for animation.
- Define window.FILM_DURATION (seconds). After the film ends, hold the final frame.
- Soundtrack: write an original WebAudio score (melody, chords, a little percussion or ambience, and sound cues that match story moments) synced to the same timeline. Put ALL audio scheduling in a function window.buildSoundtrack(ctx, startTime) that schedules every note/effect on any BaseAudioContext (so it also works on an OfflineAudioContext). Also expose window.renderSoundtrack = () => an OfflineAudioContext(2, 44100*FILM_DURATION, 44100) render of it returning a Promise<AudioBuffer>. For live viewing, start the soundtrack on the first click/tap/keypress (browsers block autoplay) aligned to the current film time; show a small unobtrusive "tap for sound" hint until then. Use only oscillators, noise buffers you generate, filters, gain envelopes — no samples.
- No console errors.

The film (this is a showcase of what you can animate — make it genuinely beautiful and moving):
- An ORIGINAL story with a small emotional arc (setup, a problem or longing, a turn, a warm resolution). A single consistent main character — any character you like — who appears in every scene and is recognisably the same design throughout.
- At least 4 distinct scenes, with real transitions between them (e.g. wipes, iris, match cuts, cross-dissolves, camera moves through space).
- Expressive character animation: a proper walk cycle (legs, arms, body bob), blinking, and facial emotion changes (e.g. curious, sad, surprised, joyful) that follow the story.
- A virtual camera that pans, zooms and tracks, with parallax layers for depth.
- Lighting and time-of-day changes across the film (e.g. dawn → day → dusk → night, or a storm clearing), with colour grading, glows, and shadows.
- Particles and weather (rain, snow, fireflies, leaves, dust, stars — your choice, at least two kinds).
- On-screen story text / subtitles in a tasteful storybook style that tell the story in a few short lines.
- A cohesive art direction: a warm, hand-made "paper cut-out / storybook" look is welcome (textured paper, soft edges, slight wobble), but choose what serves your story.
- End with a title of your film and a gentle closing frame.

Output ONLY the complete HTML file, starting with <!DOCTYPE html> and ending with </html>. No explanation, no markdown fences. Save it as index.html in the current directory. You may open it in headless chromium to check it and iterate.

How it was made

Wall time 41m 34s

Step by step

The prompt, every agent turn and tool call (tool name and a one-line summary; inputs and outputs are not shown), then the final message. The full machine-format transcript is published as a scrubbed download.

Show all 2 steps

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Download the full transcript transcript, 544 KB. Scrubbed: anything that looks like a key, token, e-mail address or phone number is replaced, and account details and the test machine's file paths are removed.

Cost breakdown

Headline cost $7.01, as reported by Pi 0.87.1 (its own bill for the run). The list-price estimate from the token counts is $7.01.

Tokens by typeTokens$ per 1MCost
Input (uncached)38$4.00$0.0002
Cache write266,317$5.00$1.3316
Cache read2,296,622$0.20$0.4593
Output261,118$20.00$5.2224
of which reasoningnot recordedbilled as output
Total computed from tokens
$7.0134
Total reported by the harness
$7.0134
Difference
matches

Pi 0.87.1 reported its own total; token counts x list prices shown beside it. usage from the harness's own JSON events (message_end usage; cost.total as reported)

Prices: Project price table (vendor list prices), 2026-09-22.

Run notes

one prompt, agentic harness (self-review allowed)labelled re-run (of js_short__pi__opus-5-5)headless mode (TUI not automatable)

  • frozen prompt (verbatim): results.json: the text all 3 published harness runs of js_short used
  • Pi 0.87.1: headless one-shot mode (TUI not automatable), run in tmux for screenshots
  • Mode: headless mode (TUI not automatable) — pi --mode json in tmux, inside bubblewrap
  • Isolation audit: outside paths seen