GPT-6 Sol in Codex CLI 0.156.1
skills off
Zoom, inline player and more ways to view
The model's own page, run in a sandboxed frame only when you ask (a page that needs its own origin opens in a new tab on a separate demo site). Phones get a full-screen player capped at 1.5x pixel density (2x on larger screens) so it stays smooth; the original page runs uncapped. It starts in its auto-tour (T switches to play mode on a keyboard).
Wall time 10m 27sCost $1.59 estimated
Review
No verdict yet.
The full review
OK. Finished on its own after 10.5 min.
Scores
AI judge
Not scored
No rubric for this prompt
Visitor votes and reviewer grades are not available yet.
- AI judge
- AI judge: the test runner (model claude-opus-5-5), scoring by visual review of the 1600 px render against the pre-registered rubric. No AI-judge score exists for this result: there is no rubric for this prompt, so no score is shown and none is made up.
- Visitors
- Public voting with a blind reveal is coming: you score the output first, then see the other scores.
- Reviewer
- The reviewer's own grade appears here once it is added.
Scores compare results for the same prompt only. AI-judge boards rank runs within one prompt, equal totals sharing a rank; scores from different prompts are never averaged.
Downloads
Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.
The exact prompt
as run, 1,154 characters. Every result for this prompt
Build a browser 3D 'procedural LEGO' generator in Three.js: given a seed, it assembles a small LEGO scene (a house, tree and vehicle) from correctly proportioned studded bricks (real 8mm pitch, 9.6mm height ratio) with instancing for performance. Animate the bricks snapping into place one by one, allow orbit, and add a 'rebuild' button with a new seed. Plastic material should look right (subsurface-ish sheen, bevelled edges). Show brick count and draw calls. IDLE AUTO-PLAY: with no input, the page starts animating immediately and runs an automatic demo (camera motion, preset or seed cycling, or an AI player) so a headless capture shows constant motion. Must render on WebGL/WebGL2 with no WebGPU required. Save the main page as index.html in the current directory (plus any local asset files you create), with no build step. You may serve it locally and open it in headless chromium (/usr/bin/chromium, software WebGL, no GPU, no WebGPU) to screenshot and inspect your own output, and iterate on your own before finishing. Close any browser you open as soon as you've taken your screenshot. Finish with a short README.md describing the controls.
How it was made
Versions saved during the run
2 intermediate outputs, in the order the model wrote them.
No transcript was delivered with this result.
Cost breakdown
Headline cost $1.59, estimated from the token counts at list price.
| Tokens by type | Tokens | $ per 1M | Cost |
|---|---|---|---|
| Input (uncached) | 174 | $2.00 | $0.0003 |
| Cache write | 98,622 | $2.00 | $0.1972 |
| Cache read | 3,692,969 | $0.20 | $0.7386 |
| Output | 65,328 | $10.00 | $0.6533 |
| of which reasoning | 40,565 | billed as output |
- Total computed from tokens
- $1.5895
- Total reported by the harness
- none
Computed from harness-reported token counts x list prices. Cache writes priced at the input rate (the price table has no separate cache-write price). No request above 272,000 input tokens (58 checked): standard rates.
Prices: Project price table, 2026-09-25.
Run notes
- frozen prompt (written): X-idea prompt queue (frozen in prompts_queue), MR wave 9 Three.js/WebGL expansion; category threejs; source [redacted]/handle/URL lines stripped; idle auto-play + WebGL-only sentence appended (source had no idle mode); engine threejs harness suffix appended; zero results
- plain CODEX_HOME copy (config.toml only, run work/ trusted; no AGENTS.md/skills/state)
- Mode: interactive TUI in tmux (160x48), inside bubblewrap sandbox
- Isolation audit: outside paths seen
- Renderer: Three.js WebGLRenderer (site/app.js line 41). Three.js and its addons are vendored as local ES modules through an import map (site/index.html line 11, ./vendor/three/; app.js is a module script at line 76), so the demo needs no CDN. No WebGPU needed.
- No card video (the http re-capture has only 3 frames over 11 s on a GPU-less box): the card uses the poster, re-captured over a local http server, because the run's own render.png came from a file:// capture that cannot load the page's local ES-module Three.js and shows an empty viewport.
- New frozen prompt with an idle auto-play mode. At this release only this Codex CLI + GPT-6 Sol row is published for it; no other harness has a row on it yet, so there is no comparison.


