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GLM-5.3 in Claude Code 2.1.280

skills off

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GLM-5.3's SVG for PS5 Pro DualSense controller (max-fidelity SVG)

OKPS5 Pro DualSense controller (max-fidelity SVG)max effortHome harness

Wall time 34m 37sCost $1.37 estimated

Review

No verdict yet.

The full review

OK. Finished on its own after 34.6 min.

Attempt 3 of 3

Every try of this model in this harness on this prompt, oldest first. This run is the cell's result.

  1. Attempt 1 ended in an infrastructure failure, not a model result9m 33s$0.0022026-09-24
  2. Attempt 2 Harness + model mismatch31m 06s$0.922026-09-24
  3. Attempt 3 OK this run34m 37s$1.372026-09-25

Scores

AI judge

Not scored

No rubric for this prompt

Visitor votes and reviewer grades are not available yet.

AI judge
AI judge: the test runner (model claude-opus-5-5), scoring by visual review of the 1600 px render against the pre-registered rubric. No AI-judge score exists for this result: there is no rubric for this prompt, so no score is shown and none is made up.
Visitors
Public voting with a blind reveal is coming: you score the output first, then see the other scores.
Reviewer
The reviewer's own grade appears here once it is added.

Scores compare results for the same prompt only. AI-judge boards rank runs within one prompt, equal totals sharing a rank; scores from different prompts are never averaged.

Downloads

Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.

The exact prompt

agentic harness (save the file; self-render allowed), 2,074 characters. Every result for this prompt

Create a single self-contained SVG illustration of the Sony PS5 Pro DualSense wireless controller at MAXIMUM fidelity. This is a showcase piece: take your time to plan the geometry carefully before writing it. Requirements: 1) Accurate DualSense silhouette and proportions: a wide body with the large, wide touchpad spanning the top centre, two flared, rounded grips sweeping down and outward, and a perfectly symmetrical left/right layout. White outer shell with the black central core section. 2) Face buttons on the right in the classic diamond: triangle (top), circle (right), cross (bottom), square (left), each drawn as clean PlayStation symbols in their real colours (green triangle, red circle, blue cross, pink square) in the modern outline style on light buttons, with subtle bevels. 3) D-pad on the left as FOUR separate arrow-shaped directional buttons (up, down, left, right), not a single cross. 4) Two black analog sticks with concave tops and a textured grip ring (fine radial or dotted texture) and shading. 5) The PlayStation logo button centred below the touchpad between the sticks, the small mic mute button with its orange-tinted indicator line just below it, the Create button (left) and Options button (right) flanking the touchpad. 6) The blue light-bar glow running along both side edges of the touchpad, with a soft bloom. Speaker grille holes on the black core. 7) Realistic product-render shading: gradients, specular highlights, soft ambient occlusion, a contact shadow beneath the controller. 8) A clean dark studio background with a subtle radial vignette. Front-on hero shot, centred and filling the frame well. Use viewBox="0 0 1600 1100" with width="1600" height="1100". No external assets, no raster images, no fonts, no scripts. Output ONLY the complete SVG code, starting with <svg and ending with </svg>, with no explanation or markdown fences. Save it as controller.svg in the current directory. You may render and inspect your own output (headless chromium is available at /usr/bin/chromium) and iterate on your own before finishing.

How it was made

Wall time 34m 37sFirst artifact at 26m 07s

Step by step

The prompt, every agent turn and tool call (tool name and a one-line summary; inputs and outputs are not shown), then the final message. The full machine-format transcript is published as a scrubbed download.

Show all 29 steps

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Download the full transcript Claude Code session JSONL, 240 KB, gzip. Scrubbed: anything that looks like a key, token, e-mail address or phone number is replaced, and account details and the test machine's file paths are removed.

Cost breakdown

Headline cost $1.37, estimated from the token counts at list price.

Tokens by typeTokens$ per 1MCost
Input (uncached)249,933$1.40$0.3499
Cache write0$1.40$0
Cache read1,548,061$0.26$0.4025
Output139,697$4.40$0.6147
of which reasoning0billed as output
Total computed from tokens
$1.3671
Total reported by the harness
none

Computed from harness-reported token counts x list prices.

Prices: https://fireworks.ai/models/fireworks/glm-5p3, 2026-09-24.

Run notes

one prompt, agentic harness (self-review allowed)labelled re-run (of ps5_controller__claude-code__glm-5.3)

  • frozen prompt (from_run): recovery/prompts_recovered/ps5_controller.from_run.txt: byte-exact first user message of a real run
  • plain wave-1-equivalent cc_config copy (settings.json + .claude.json; no ECC files)
  • render self-inspection unavailable (text-only model)
  • Mode: interactive TUI in tmux (160x48), inside bubblewrap sandbox
  • Context setting: Claude Code default 200k context
  • Isolation audit: outside paths seen