AI Model Reviewer

Gemini 3.8 Flash in Cline CLI 3.0.65

skills off

← Open in the gallerySame prompt, all models

Unfinished output
Gemini 3.8 Flash's SVG for PS5 Pro DualSense controller (max-fidelity SVG)

This is the unfinished output at the moment the run ended (Error). See the review below.

ErrorPS5 Pro DualSense controller (max-fidelity SVG)high effortNeutral harness

Wall time 11m 00sCost not recorded: the run's token counts were never reported, so there is no estimate

Generation timelapse

Poster for generation timelapse

Generation timelapse (the agent's screen during the run, sped up). This is not the finished video. Download video (282 KB).

Review

No verdict yet.

The full review

Error. The harness ended the turn with an error (cline session failed); cause unknown, not counted against the model.

Attempt 3 of 3

Every try of this model in this harness on this prompt, oldest first. This run is the cell's result.

  1. Attempt 1 ended in an infrastructure failure, not a model result (quota)8.6 s2026-09-24
  2. Attempt 2 Stopped (our timeout)41m 01s2026-09-26
  3. Attempt 3 Error this run11m 00s2026-09-26

Scores

Not scored: only runs that finished on their own are scored.

Downloads

Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.

The exact prompt

agentic harness (save the file; self-render allowed), 2,074 characters. Every result for this prompt

Create a single self-contained SVG illustration of the Sony PS5 Pro DualSense wireless controller at MAXIMUM fidelity. This is a showcase piece: take your time to plan the geometry carefully before writing it. Requirements: 1) Accurate DualSense silhouette and proportions: a wide body with the large, wide touchpad spanning the top centre, two flared, rounded grips sweeping down and outward, and a perfectly symmetrical left/right layout. White outer shell with the black central core section. 2) Face buttons on the right in the classic diamond: triangle (top), circle (right), cross (bottom), square (left), each drawn as clean PlayStation symbols in their real colours (green triangle, red circle, blue cross, pink square) in the modern outline style on light buttons, with subtle bevels. 3) D-pad on the left as FOUR separate arrow-shaped directional buttons (up, down, left, right), not a single cross. 4) Two black analog sticks with concave tops and a textured grip ring (fine radial or dotted texture) and shading. 5) The PlayStation logo button centred below the touchpad between the sticks, the small mic mute button with its orange-tinted indicator line just below it, the Create button (left) and Options button (right) flanking the touchpad. 6) The blue light-bar glow running along both side edges of the touchpad, with a soft bloom. Speaker grille holes on the black core. 7) Realistic product-render shading: gradients, specular highlights, soft ambient occlusion, a contact shadow beneath the controller. 8) A clean dark studio background with a subtle radial vignette. Front-on hero shot, centred and filling the frame well. Use viewBox="0 0 1600 1100" with width="1600" height="1100". No external assets, no raster images, no fonts, no scripts. Output ONLY the complete SVG code, starting with <svg and ending with </svg>, with no explanation or markdown fences. Save it as controller.svg in the current directory. You may render and inspect your own output (headless chromium is available at /usr/bin/chromium) and iterate on your own before finishing.

How it was made

Wall time 11m 00sFirst artifact at 8m 44s1 saved version

Versions saved during the run

1 intermediate output, in the order the model wrote them.

Version 1 of 1
  1. Version 1 at 8m 47s thumbnailv1 8:47

Step by step

The prompt, every agent turn and tool call (tool name and a one-line summary; inputs and outputs are not shown), then the final message. The full machine-format transcript is published as a scrubbed download.

Show all 1 step

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Download the full transcript OpenCode session export, 156 KB. Scrubbed: anything that looks like a key, token, e-mail address or phone number is replaced, and account details and the test machine's file paths are removed.

Cost breakdown

No cost figure: the run's tokens were never reported, so there is nothing to estimate from.

Tokens by typeTokens$ per 1MCost
Input (uncached)207,012n/an/a
Cache write0n/an/a
Cache read253,187n/an/a
Output42,764n/an/a
Total computed from tokens
unknown
Total reported by the harness
none

No harness total and no complete list-price estimate. No list price for gemini-3.8-flash in config/prices.json; no estimate computed.

Run notes

one prompt, agentic harness (self-review allowed)labelled re-run (of ps5_controller__cline__gemini-3.8-flash)

  • frozen prompt (from_run): recovery/prompts_recovered/ps5_controller.from_run.txt: byte-exact first user message of a real run
  • third-party free route: no launch_env variable exported; CLINE_API_KEY read at runtime
  • Mode: interactive TUI in tmux (160x48), inside bubblewrap sandbox
  • Isolation audit: outside paths seen