DeepSeek V4.1 Flash in dsh 0.1.5-rc.3
skills off
Zoom, inline player and more ways to view
Wall time 19m 44sCost $0.19 estimated
Review
A bold, glossy render, but a huge dark slab fills the space between the grips, the face-button diamond is lopsided, the PS logo is garbled and the touchpad is glassy. Behind Codex/Astra and Claude Code/Opus.
The full review
A bold, glossy render, but a huge dark slab fills the space between the grips, the face-button diamond is lopsided, the PS logo is garbled and the touchpad is glassy. Behind Codex/Astra and Claude Code/Opus. Remarkable value: $0.19 computed cost, 19.7 minutes, 131 tool calls (59 of them image views).
Verdict by reviewer.
OK. Finished on its own (turn/end) after 19.7 min.
Earlier verdict by test runner
Bold, glossy hero render with a proper 4-piece D-pad, outline symbols, textured sticks, grille, mute bar + mic icon, blue light bars. But a huge dark slab fills the space between the grips (reads like a charging dock), the face-button diamond is lopsided, the PS logo is a garbled "PS" glyph, and the touchpad is glassy. Clear step up from its raw one-shot (which had a single-cross D-pad), but behind Codex/Astra and Claude Code/Opus. Remarkable cost: $0.19 for 20 minutes and 131 tool calls.
Kept as written in the result folder; the verdict above replaces it.
Bugs
- Huge dark slab between the grips
- Face-button diamond lopsided
- PS logo garbled
- Touchpad glassy dark
Scores
AI judge
Not scored
No rubric for this prompt
Visitor votes and reviewer grades are not available yet.
- AI judge
- AI judge: the test runner (model claude-opus-5-5), scoring by visual review of the 1600 px render against the pre-registered rubric. No AI-judge score exists for this result: there is no rubric for this prompt, so no score is shown and none is made up.
- Visitors
- Public voting with a blind reveal is coming: you score the output first, then see the other scores.
- Reviewer
- The reviewer's own grade appears here once it is added.
Scores compare results for the same prompt only. AI-judge boards rank runs within one prompt, equal totals sharing a rank; scores from different prompts are never averaged.
Downloads
Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.
The exact prompt
agentic harness (save the file; self-render allowed), 2,074 characters. Every result for this prompt
Create a single self-contained SVG illustration of the Sony PS5 Pro DualSense wireless controller at MAXIMUM fidelity. This is a showcase piece: take your time to plan the geometry carefully before writing it. Requirements: 1) Accurate DualSense silhouette and proportions: a wide body with the large, wide touchpad spanning the top centre, two flared, rounded grips sweeping down and outward, and a perfectly symmetrical left/right layout. White outer shell with the black central core section. 2) Face buttons on the right in the classic diamond: triangle (top), circle (right), cross (bottom), square (left), each drawn as clean PlayStation symbols in their real colours (green triangle, red circle, blue cross, pink square) in the modern outline style on light buttons, with subtle bevels. 3) D-pad on the left as FOUR separate arrow-shaped directional buttons (up, down, left, right), not a single cross. 4) Two black analog sticks with concave tops and a textured grip ring (fine radial or dotted texture) and shading. 5) The PlayStation logo button centred below the touchpad between the sticks, the small mic mute button with its orange-tinted indicator line just below it, the Create button (left) and Options button (right) flanking the touchpad. 6) The blue light-bar glow running along both side edges of the touchpad, with a soft bloom. Speaker grille holes on the black core. 7) Realistic product-render shading: gradients, specular highlights, soft ambient occlusion, a contact shadow beneath the controller. 8) A clean dark studio background with a subtle radial vignette. Front-on hero shot, centred and filling the frame well. Use viewBox="0 0 1600 1100" with width="1600" height="1100". No external assets, no raster images, no fonts, no scripts. Output ONLY the complete SVG code, starting with <svg and ending with </svg>, with no explanation or markdown fences. Save it as controller.svg in the current directory. You may render and inspect your own output (headless chromium is available at /usr/bin/chromium) and iterate on your own before finishing.
How it was made
Step by step
The prompt, every agent turn and tool call (tool name and a one-line summary; inputs and outputs are not shown), then the final message. The full transcript is 4.0 MB; it is published as a scrubbed, compressed download rather than shown on the page.
Show all 207 steps
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Download the full transcript dsh session log, 800 KB, gzip. Scrubbed: anything that looks like a key, token, e-mail address or phone number is replaced, and account details and the test machine's file paths are removed.
Cost breakdown
Headline cost $0.19, estimated from the token counts at list price.
| Tokens by type | Tokens | $ per 1M | Cost |
|---|---|---|---|
| Input (uncached) | 90,118 | $0.15 | $0.0135 |
| Cache write | 0 | $0.15 | $0 |
| Cache read | 15,747,328 | $0.00 | $0.0472 |
| Output | 213,450 | $0.60 | $0.1281 |
| of which reasoning | 106,339 | billed as output |
- Total computed from tokens
- $0.1888
- Total reported by the harness
- none
computed from harness-reported token counts x list prices. Tokens summed from dsh session log per-step usage (inputTokens = uncached). Off-peak DeepSeek rates (run 20:23-20:43 UTC Wed). dsh prints no cost. 1 web_search call (DeepSeek search LLM sub-requests not included).
Prices: api-docs.deepseek.com/quick_start/pricing (read 2026-09-23), OFF-PEAK rates (run outside 01-04 & 06-10 UTC weekdays); peak is 2x, 2026-09-23.
Run notes
- Downloaded DualSense reference photos (white, Midnight Black front) and built masks/crops with Python.
- Wrote gen.py emitting the SVG; rendered with chromium; inspected 2x crops; patched.
- Mode: headless mode (dsh ships no terminal UI; its interactive UI is a web app) — dsh --profile headless, bwrap sandbox
- Self review: Yes — used its image input heavily: 59 read_image calls on reference photos, masks, crops and its own renders; iterated through ~several render/critique/patch cycles.
- Context setting: dsh default (1,000,000)
- Isolation: bwrap sandbox (private /tmp, own DSH_HOME); the project files, other runs not mounted
- Isolation audit: clean (sandboxed; none)