AI Model Reviewer

Claude Fable 5.1 in a raw API call

raw API baseline

← Open in the gallerySame prompt, all models

Stopped (our timeout)

Our own timeout ended the run before any output. Not a model failure.

Stopped (our timeout)PS5 Pro DualSense controller (max-fidelity SVG)max effortRaw baseline

Wall time 20m 02sCost not recorded: the run's token counts were never reported, so there is no estimate

Review

Stopped by our own 20-minute client timeout, not by the model. It was still thinking with no text yet. The rerun with a 2-hour safety net finished at 23 minutes.

Verdict by site build agent (draft written from the run records and the render; not reviewed yet).

The full review

Stopped (our timeout). Our 20-minute client timeout cut the stream while the model was still thinking (0 characters of text). The API had not sent final usage: the output-token counter read 2 when the stream was cut, which is not a billed total, so cost is unknown. Not a model DNF: the rerun with a 2-hour safety net finished.

Attempt 1 of 3

Every try of this model in this harness on this prompt, oldest first. A later attempt is the cell's result: attempt 3.

  1. Attempt 1 Stopped (our timeout) this run20m 02s2026-09-23
  2. Attempt 2 OK23m 09s$5.452026-09-23
  3. Attempt 3 OK the cell's result25m 59s$6.102026-09-25

Scores

Not scored: only runs that finished on their own are scored.

Downloads

Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.

The exact prompt

raw API call, 1,883 characters. Every result for this prompt

Create a single self-contained SVG illustration of the Sony PS5 Pro DualSense wireless controller at MAXIMUM fidelity. This is a showcase piece: take your time to plan the geometry carefully before writing it. Requirements: 1) Accurate DualSense silhouette and proportions: a wide body with the large, wide touchpad spanning the top centre, two flared, rounded grips sweeping down and outward, and a perfectly symmetrical left/right layout. White outer shell with the black central core section. 2) Face buttons on the right in the classic diamond: triangle (top), circle (right), cross (bottom), square (left), each drawn as clean PlayStation symbols in their real colours (green triangle, red circle, blue cross, pink square) in the modern outline style on light buttons, with subtle bevels. 3) D-pad on the left as FOUR separate arrow-shaped directional buttons (up, down, left, right), not a single cross. 4) Two black analog sticks with concave tops and a textured grip ring (fine radial or dotted texture) and shading. 5) The PlayStation logo button centred below the touchpad between the sticks, the small mic mute button with its orange-tinted indicator line just below it, the Create button (left) and Options button (right) flanking the touchpad. 6) The blue light-bar glow running along both side edges of the touchpad, with a soft bloom. Speaker grille holes on the black core. 7) Realistic product-render shading: gradients, specular highlights, soft ambient occlusion, a contact shadow beneath the controller. 8) A clean dark studio background with a subtle radial vignette. Front-on hero shot, centred and filling the frame well. Use viewBox="0 0 1600 1100" with width="1600" height="1100". No external assets, no raster images, no fonts, no scripts. Output ONLY the complete SVG code, starting with <svg and ending with </svg>, with no explanation or markdown fences.

How it was made

Wall time 20m 02s

Step by step

The prompt, every agent turn and tool call (tool name and a one-line summary; inputs and outputs are not shown), then the final message. The full transcript is published as text (under 2 MB, secrets redacted).

Show all 6 steps

Loading the timeline…

Download the full transcript text record, 4 KB. Scrubbed: anything that looks like a key, token, e-mail address or phone number is replaced, and account details and the test machine's file paths are removed.

Cost breakdown

No cost figure: the run's tokens were never reported, so there is nothing to estimate from.

Tokens by typeTokens$ per 1MCost
Input (uncached)656$10.00$0.0066
Cache write0$12.50$0
Cache read0$0.25$0
Outputnot recorded$50.00unknown
of which reasoningnot recordedbilled as output
Total computed from tokens
unknown
Total reported by the harness
none

The stream was cut before the API's final usage event, so output tokens and cost were never reported. Only the input line is known. We do not estimate the output.

Prices: Project price table (vendor list prices), 2026-09-22.

Run notes

raw one-shot (one call, no tools, no self-review)max effortstopped by our timeout