Kimi K3 in OpenCode 1.18.32
skills off
The run failed before producing an output.
Wall time 1m 18sCost not recorded: the run's usage was never recorded
Review
No verdict yet.
The full review
Error. The harness ended the turn with an error (APIError: Your account [redacted-id] <ak-fbf8b4ago7ti11bc4rhi> is suspended due to insufficient balance, please recharge your account or…); cause unknown, not counted against the model.
Scores
Not scored: only runs that finished on their own are scored.
Downloads
Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.
The exact prompt
as run, 1,384 characters. Every result for this prompt
Build a small playable 3D game in Three.js: an ant defends its home from a furious giant gardener. The player controls the ant on the ground of a lush garden, seen from a low third-person camera that makes the grass blades, pebbles and flowers feel huge. The gardener towers over the scene and sweeps a humming string trimmer back and forth, chasing the ant and throwing up clippings. The ant fights back with a tiny slingshot: aim with the mouse, fire pebbles at the gardener and dodge the trimmer's swings. Show a health bar for the ant and a large health bar for the gardener at the top of the screen, with hit flashes, a clear win or lose message and a restart. Warm afternoon sunlight falls through the leaves overhead, casting moving dappled light and soft shadows, with dust drifting in the light beams. Keep the controls simple (WASD or arrow keys to move, click to shoot) and show them on screen. Everything is built in code from Three.js geometry and materials; no external models or textures. Build it as index.html (plus any local asset files you create) in the current directory. Three.js may load from a pinned CDN. You may serve it locally and open it in headless chromium (/usr/bin/chromium, software WebGL, no GPU) to screenshot and inspect your own output, and iterate on your own before finishing. Close any browser you open as soon as you've taken your screenshot.
How it was made
Step by step
The prompt, every agent turn and tool call (tool name and a one-line summary; inputs and outputs are not shown), then the final message. The full machine-format transcript is published as a scrubbed download.
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Download the full transcript OpenCode session export, 4 KB. Scrubbed: anything that looks like a key, token, e-mail address or phone number is replaced, and account details and the test machine's file paths are removed.
Cost breakdown
No cost figure: no token usage was recorded for this run, so there is nothing to estimate from.
| Tokens by type | Tokens | $ per 1M | Cost |
|---|---|---|---|
| Input (uncached) | 0 | $3.00 | $0 |
| Cache write | 0 | $3.00 | $0 |
| Cache read | 0 | $0.30 | $0 |
| Output | 0 | $15.00 | $0 |
| of which reasoning | 0 | billed as output |
- Total computed from tokens
- unknown
- Total reported by the harness
- none
No harness total and no complete list-price estimate. No usage recorded. The harness reports reasoning tokens separately from output; here output includes them (0 visible + 0 reasoning), and both bill at the output rate.
Prices: https://platform.kimi.ai/docs/pricing/chat, 2026-09-24.
Run notes
- frozen prompt (rewritten): engine/prompts_rewritten/threejs_ant_vs_gardener.txt: written by us from the recorded description (zero results)
- plain OpenCode config copy (providers only; no ECC instructions/agents)
- opencode export written to a file (not piped)
- Mode: interactive TUI in tmux (160x48), inside bubblewrap sandbox
- Isolation audit: none