AI Model Reviewer

Kimi K3 in OpenCode 1.18.32

skills off

← Open in the gallerySame prompt, all models

Error

The run failed before producing an output.

ErrorAnt vs gardenermax effortNeutral harness

Wall time 1m 18sCost not recorded: the run's usage was never recorded

Review

No verdict yet.

The full review

Error. The harness ended the turn with an error (APIError: Your account [redacted-id] <ak-fbf8b4ago7ti11bc4rhi> is suspended due to insufficient balance, please recharge your account or…); cause unknown, not counted against the model.

Scores

Not scored: only runs that finished on their own are scored.

Downloads

Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.

The exact prompt

as run, 1,384 characters. Every result for this prompt

Build a small playable 3D game in Three.js: an ant defends its home from a furious giant gardener. The player controls the ant on the ground of a lush garden, seen from a low third-person camera that makes the grass blades, pebbles and flowers feel huge. The gardener towers over the scene and sweeps a humming string trimmer back and forth, chasing the ant and throwing up clippings. The ant fights back with a tiny slingshot: aim with the mouse, fire pebbles at the gardener and dodge the trimmer's swings. Show a health bar for the ant and a large health bar for the gardener at the top of the screen, with hit flashes, a clear win or lose message and a restart. Warm afternoon sunlight falls through the leaves overhead, casting moving dappled light and soft shadows, with dust drifting in the light beams. Keep the controls simple (WASD or arrow keys to move, click to shoot) and show them on screen. Everything is built in code from Three.js geometry and materials; no external models or textures. Build it as index.html (plus any local asset files you create) in the current directory. Three.js may load from a pinned CDN. You may serve it locally and open it in headless chromium (/usr/bin/chromium, software WebGL, no GPU) to screenshot and inspect your own output, and iterate on your own before finishing. Close any browser you open as soon as you've taken your screenshot.

How it was made

Wall time 1m 18s

Step by step

The prompt, every agent turn and tool call (tool name and a one-line summary; inputs and outputs are not shown), then the final message. The full machine-format transcript is published as a scrubbed download.

Show all 1 step

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Download the full transcript OpenCode session export, 4 KB. Scrubbed: anything that looks like a key, token, e-mail address or phone number is replaced, and account details and the test machine's file paths are removed.

Cost breakdown

No cost figure: no token usage was recorded for this run, so there is nothing to estimate from.

Tokens by typeTokens$ per 1MCost
Input (uncached)0$3.00$0
Cache write0$3.00$0
Cache read0$0.30$0
Output0$15.00$0
of which reasoning0billed as output
Total computed from tokens
unknown
Total reported by the harness
none

No harness total and no complete list-price estimate. No usage recorded. The harness reports reasoning tokens separately from output; here output includes them (0 visible + 0 reasoning), and both bill at the output rate.

Prices: https://platform.kimi.ai/docs/pricing/chat, 2026-09-24.

Run notes

one prompt, agentic harness (self-review allowed)prompt rewritten after the 2026-09-24 box losslabelled re-run (of threejs_ant_vs_gardener__opencode__kimi-k3)

  • frozen prompt (rewritten): engine/prompts_rewritten/threejs_ant_vs_gardener.txt: written by us from the recorded description (zero results)
  • plain OpenCode config copy (providers only; no ECC instructions/agents)
  • opencode export written to a file (not piped)
  • Mode: interactive TUI in tmux (160x48), inside bubblewrap sandbox
  • Isolation audit: none