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GPT-6 Sol in Codex CLI 0.156.1

skills off

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Poster frame of GPT-6 Sol's page
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The model's own page, run in a sandboxed frame only when you ask (a page that needs its own origin opens in a new tab on a separate demo site). Phones get a full-screen player capped at 1.5x pixel density (2x on larger screens) so it stays smooth; the original page runs uncapped. It starts in its auto-tour (T switches to play mode on a keyboard).

OKBoids dragonmax effortNeutral harness

Wall time 17m 07sCost $2.34 estimated

Review

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The full review

OK. Finished on its own after 17.1 min.

Scores

AI judge

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Visitor votes and reviewer grades are not available yet.

AI judge
AI judge: the test runner (model claude-opus-5-5), scoring by visual review of the 1600 px render against the pre-registered rubric. No AI-judge score exists for this result: there is no rubric for this prompt, so no score is shown and none is made up.
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Reviewer
The reviewer's own grade appears here once it is added.

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Downloads

Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.

The exact prompt

as run, 1,099 characters. Every result for this prompt

In Three.js with WebGLRenderer (no WebGPU required), create a serpentine dragon made of 400+ segments whose body follows a boids-style flock leader through a night sky. Segments use flocking (separation, alignment, cohesion) plus a spine constraint so the body reads as one creature. Add glowing scales, a particle ember trail, mouse-attractor steering and an orbit camera. Single index.html, 60 fps target. IDLE AUTO-PLAY: with no input, the page starts animating immediately and runs an automatic demo (camera motion, preset or seed cycling, or an AI player) so a headless capture shows constant motion. Must render on WebGL/WebGL2 with no WebGPU required. Save the main page as index.html in the current directory (plus any local asset files you create), with no build step. You may serve it locally and open it in headless chromium (/usr/bin/chromium, software WebGL, no GPU, no WebGPU) to screenshot and inspect your own output, and iterate on your own before finishing. Close any browser you open as soon as you've taken your screenshot. Finish with a short README.md describing the controls.

How it was made

Wall time 17m 07sFirst artifact at 2m 57s11 saved versions

Versions saved during the run

11 intermediate outputs, in the order the model wrote them.

No transcript was delivered with this result.

Cost breakdown

Headline cost $2.34, estimated from the token counts at list price.

Tokens by typeTokens$ per 1MCost
Input (uncached)219$2.00$0.0004
Cache write135,947$2.00$0.2719
Cache read6,299,496$0.20$1.2599
Output80,581$10.00$0.8058
of which reasoning46,722billed as output
Total computed from tokens
$2.3380
Total reported by the harness
none

Computed from harness-reported token counts x list prices. Cache writes priced at the input rate (the price table has no separate cache-write price). No request above 272,000 input tokens (73 checked): standard rates.

Prices: Project price table, 2026-09-25.

Run notes

one prompt, agentic harness (self-review allowed)

  • frozen prompt (written): X-idea prompt queue (frozen in prompts_queue), MR wave 9 Three.js/WebGL expansion; category threejs; source [redacted]/handle/URL lines stripped; idle auto-play + WebGL-only sentence appended (source had no idle mode); renderer forced to WebGLRenderer (source said WebGPU with WebGL fallback); engine threejs harness suffix appended; zero results
  • plain CODEX_HOME copy (config.toml only, run work/ trusted; no AGENTS.md/skills/state)
  • Mode: interactive TUI in tmux (160x48), inside bubblewrap sandbox
  • Isolation audit: outside paths seen
  • Renderer: Three.js WebGLRenderer (site/index.html line 110). Three.js is vendored as a classic-script build (site/three.min.js, loaded at line 99), so the demo needs no CDN. No WebGPU needed.
  • Card video: the run's own 8 s session capture of the idle autopilot flight (69 frames, 1280x720, headless Chromium, no GPU), re-encoded as H.264. Poster: the run's own render.png.
  • New frozen prompt with an idle auto-play mode. At this release only this Codex CLI + GPT-6 Sol row is published for it; no other harness has a row on it yet, so there is no comparison.