DeepSeek V4.1 Flash in dsh 0.1.5-rc.3
skills off
The run failed before producing an output.
Wall time 7.2 sCost not recorded: the run's token counts were never reported, so there is no estimate
Generation timelapse
Generation timelapse (the agent's screen during the run, sped up). This is not the finished video. Download video (27 KB).
Review
No verdict yet.
The full review
Error. The harness ended the turn with an error (the vendor capability token this box presented (via authorization) matched no live vendor-scope token row for an active user; the box's …/.vendor-…); cause unknown, not counted against the model.
Scores
Not scored: only runs that finished on their own are scored.
Downloads
Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.
The exact prompt
as run, 1,341 characters. Every result for this prompt
Build an interactive Three.js scene of a single red Japanese maple (momiji) standing on a small rocky island in a still, misty lake. Its leaves are deep autumn red and orange; some drift down onto the water, where they float and leave gentle ripples. Low mist hangs over the lake and soft mountain silhouettes fade into the haze behind. A stone lantern stands beside the tree with a warm flame inside. Let the viewer interact: dragging across the water stirs the floating leaves and sends ripples through them, clicking the lantern makes it swing so its light sways across the water, and a dial turns the time of day from dawn through day and dusk to moonlight, changing the sky, the colour of the mist, the lighting and the reflections, with the moon and its reflection at night. Keep the mood calm and painterly, with a light wind moving the branches. Everything is built in code from Three.js geometry, shaders and materials; no external models or textures. Build it as index.html (plus any local asset files you create) in the current directory. Three.js may load from a pinned CDN. You may serve it locally and open it in headless chromium (/usr/bin/chromium, software WebGL, no GPU) to screenshot and inspect your own output, and iterate on your own before finishing. Close any browser you open as soon as you've taken your screenshot.
How it was made
Step by step
The prompt, every agent turn and tool call (tool name and a one-line summary; inputs and outputs are not shown), then the final message. The full machine-format transcript is published as a scrubbed download.
Show all 1 step
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Download the full transcript dsh session log, 38 KB. Scrubbed: anything that looks like a key, token, e-mail address or phone number is replaced, and account details and the test machine's file paths are removed.
Cost breakdown
No cost figure: the run's tokens were never reported, so there is nothing to estimate from.
| Tokens by type | Tokens | $ per 1M | Cost |
|---|---|---|---|
| Input (uncached) | not recorded | $0.15 | unknown |
| Cache write | not recorded | $0.15 | unknown |
| Cache read | not recorded | $0.00 | unknown |
| Output | not recorded | $0.60 | unknown |
| of which reasoning | not recorded | billed as output |
- Total computed from tokens
- unknown
- Total reported by the harness
- none
No harness total and no complete list-price estimate. No usage recorded. DeepSeek bills no cache writes (a cache miss is input), so cache_write is 0; dsh prints no dollar figure.
Prices: https://api-docs.deepseek.com/quick_start/pricing, 2026-09-24.
Run notes
- frozen prompt (rewritten): engine/prompts_rewritten/threejs_momijigari.txt: written by us from the recorded description (zero results)
- dsh has no terminal UI: headless mode (TUI not automatable), run in tmux for screenshots
- dsh session log decompressed from session.v3.jsonl.zstd
- Mode: headless mode (TUI not automatable) — dsh --profile headless in tmux, inside bubblewrap
- Isolation audit: outside paths seen