AI Model Reviewer

Claude Opus 5.5 in Claude Code 2.1.280

skills off

← Open in the gallerySame prompt, all models

Zoom, inline player and more ways to view
Poster frame of Claude Opus 5.5's page
Open the original page

The model's own page, run in a sandboxed frame only when you ask (a page that needs its own origin opens in a new tab on a separate demo site). Phones get a full-screen player capped at 1.5x pixel density (2x on larger screens) so it stays smooth; the original page runs uncapped. It starts in its auto-tour (T switches to play mode on a keyboard).

OKPathtraced product shothigh effortNeutral harness

Wall time 37m 55sCost $5.45 estimated

Review

No verdict yet.

The full review

OK. Finished on its own after 37.9 min.

Scores

AI judge

Not scored

No rubric for this prompt

Visitor votes and reviewer grades are not available yet.

AI judge
AI judge: the test runner (model claude-opus-5-5), scoring by visual review of the 1600 px render against the pre-registered rubric. No AI-judge score exists for this result: there is no rubric for this prompt, so no score is shown and none is made up.
Visitors
Public voting with a blind reveal is coming: you score the output first, then see the other scores.
Reviewer
The reviewer's own grade appears here once it is added.

Scores compare results for the same prompt only. AI-judge boards rank runs within one prompt, equal totals sharing a rank; scores from different prompts are never averaged.

Downloads

Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.

The exact prompt

as run, 1,124 characters. Every result for this prompt

Build a Three.js "studio product shot" page: a sneaker-like or headphone-like product modelled procedurally (no downloaded models), on a turntable in a soft-box studio with an HDR-style gradient environment, contact shadows, and physically based materials (leather, rubber, brushed metal). Progressive quality: a fast rasterised preview that refines over time (accumulated soft shadows / AO, or a path-tracing-style accumulation fallback that works on WebGL2). UI: three colourways, a material toggle, and an exposure slider. IDLE AUTO-PLAY: the turntable rotates slowly and the colourway changes every 6 seconds with no input. Must render on WebGLRenderer (no WebGPU-only features). Save the main page as index.html in the current directory (plus any local asset files you create), with no build step. You may serve it locally and open it in headless chromium (/usr/bin/chromium, software WebGL, no GPU, no WebGPU) to screenshot and inspect your own output, and iterate on your own before finishing. Close any browser you open as soon as you've taken your screenshot. Finish with a short README.md describing the controls.

How it was made

Wall time 37m 55sFirst artifact at 14m 48s5 saved versions

Versions saved during the run

5 intermediate outputs, in the order the model wrote them.

Version 5 of 5
  1. Version 1 at 14m 51s thumbnailv1 14:51
  2. Version 2 at 16m 13s thumbnailv2 16:13
  3. Version 3 at 25m 13s thumbnailv3 25:13
  4. Version 4 at 33m 29s thumbnailv4 33:29
  5. Version 5 at 36m 47s thumbnailv5 36:47

No transcript was delivered with this result.

Cost breakdown

Headline cost $5.45, estimated from the token counts at list price.

Tokens by typeTokens$ per 1MCost
Input (uncached)114$4.00$0.0005
Cache write216,598$5.00$1.0830
Cache read8,605,492$0.20$1.7211
Output132,165$20.00$2.6433
of which reasoning74,177billed as output
Total computed from tokens
$5.4478
Total reported by the harness
none

Computed from harness-reported token counts x list prices.

Prices: Project price table (vendor list prices), 2026-09-22.

Run notes

one prompt, agentic harness (self-review allowed)

  • frozen prompt (written): X-idea prompt queue (frozen in prompts_queue), MR wave 8 Three.js/WebGL expansion; category threejs; idle auto-play mode in prompt; WebGL-renderable; engine threejs harness suffix appended (the source's own 'Deliver site/index.html' sentence dropped as the suffix carries the save location); zero results
  • plain wave-1-equivalent cc_config copy (settings.json + .claude.json; no ECC files)
  • Mode: interactive TUI in tmux (160x48), inside bubblewrap sandbox
  • Context setting: 1M ([1m] model name)
  • Isolation audit: none
  • Renderer: Three.js r169 WebGLRenderer (site/js/main.js line 16). Three.js is vendored as a local ES module through an import map (site/index.html line 97, ./vendor/three/three.module.js; main.js is a module script at line 152), so the demo needs no CDN. No WebGPU needed.
  • No card video (the http re-capture has only 2 frames over 13 s on a GPU-less box): the card uses the poster, re-captured over a local http server, because the run's own render.png came from a file:// capture that cannot load the page's local ES-module Three.js and shows an empty viewport.
  • Same frozen prompt as the Codex CLI + GPT-6 Sol row (threejs_pathtraced_product_shot__codex__gpt-6-sol__attempt1). The two configurations differ (Claude Code at effort high, Codex at effort max) and both rows are unscored, so the pair is not a head-to-head result.