Lighthouse diorama
A circular diorama base with a rocky islet, a striped lighthouse with a lantern room and railing, a keeper's cottage, a small jetty with a rowing boat, and s…
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1 test · 1 finished runs (1 agent, 0 raw one-shot)
The prompt
A circular diorama base with a rocky islet, a striped lighthouse with a lantern room and railing, a keeper's cottage, a small jetty with a rowing boat, and stylised low-poly waves. Blue-hour lighting with a warm glow from the lantern and cottage windows. Blender 5.2 is already running on this machine with the MCP for Blender add-on connected: build the scene in that Blender through the blender MCP tools (its window is on a virtual screen and there is no GPU, so render on the CPU). When you are finished, set up a camera and render the final image at 1920x1080, saving it as render.png in the current directory (Blender's working directory is this same folder). Then render a wireframe view of the same scene from the same camera at 1920x1080 (for example the Workbench engine with wireframe shading, or a wireframe pass) and save it as wireframe.png here too, and save the Blender file as scene.blend here too. You may take viewport screenshots and look at your own renders to check your work, and iterate on your own before finishing.
Same prompt, all models: step through 1 runsIn the gallery: one player, arrow keys or swipe.