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Outer-space pinball table with planet bumpers (Three.js)

Build a Three.js scene: A full 3D pinball table themed as outer space, with planet-shaped bumpers, a ringed-Saturn spinner and LED-like emissive lane lights.

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1 test · 5 finished runs (0 agent, 5 raw one-shot) · 5 live demos

The prompt

Build a Three.js scene: A full 3D pinball table themed as outer space, with planet-shaped bumpers, a ringed-Saturn spinner and LED-like emissive lane lights. The Z and M keys flip the left and right flippers, and Space pulls and releases the plunger with a held power charge. Bumpers flash and bounce the steel ball, the score shows on a floating dot-matrix panel, and the camera sits at a classic tilted player view. Everything is built in code from Three.js geometry, materials and shaders; no external models, textures or fonts. The scene must visibly animate from the moment it loads and run in a browser with software WebGL (no GPU). Deliver ONE self-contained HTML file; load Three.js only through an import map from https://cdn.jsdelivr.net/npm/three@0.170.0/build/three.module.js (addons from https://cdn.jsdelivr.net/npm/three@0.170.0/examples/jsm/), with no other external requests. Output ONLY the complete HTML file, starting with <!DOCTYPE html> and ending with </html>, with no explanation or markdown fences.

Same prompt, all models: step through 5 runsIn the gallery: one player, arrow keys or swipe.

5 of 5 runs shown