AI Model Reviewer

Threelab breed generative art

Build a single standalone index.html using Three.js: a generative-art 'breeding' gallery.

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1 test · 2 finished runs (2 agent, 0 raw one-shot) · 2 live demos

The prompt

Build a single standalone index.html using Three.js: a generative-art 'breeding' gallery. Show a 3x3 grid of live 3D sculptures, each defined by a small parameter genome (shape primitive, noise frequency, colour palette, twist, particle count). The user clicks two parents; the app breeds 9 children by crossover + mutation and animates the new generation in. Include a 'genome' readout per tile and an export-PNG button. Smooth 60fps, no external assets. Save the main page as index.html in the current directory (plus any local asset files you create), with no build step. You may serve it locally and open it in headless chromium (/usr/bin/chromium, software WebGL, no GPU, no WebGPU) to screenshot and inspect your own output, and iterate on your own before finishing. Close any browser you open as soon as you've taken your screenshot. Finish with a short README.md describing the controls.

Same prompt, all models: step through 2 runsIn the gallery: one player, arrow keys or swipe.

2 of 2 runs shown