AI Model Reviewer

Webgpu particle life audio

Build a 3D 'particle life' simulation in the browser using WebGPU compute shaders: at least 50,000 particles in 6 colour species, each pair with an attractio…

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1 test · 1 finished runs (1 agent, 0 raw one-shot) · 1 live demo

The prompt

Build a 3D 'particle life' simulation in the browser using WebGPU compute shaders: at least 50,000 particles in 6 colour species, each pair with an attraction/repulsion rule, forming emergent creatures. Orbit camera, bloom-style glow, a panel with presets and a randomise-rules button. Add an optional microphone mode where audio loudness and bass energy modulate the force strengths in real time (works without the mic too). Show particle count and fps. One index.html plus local JS/WGSL only, no external assets or CDNs. Save the main page as index.html in the current directory (plus any local asset files you create), with no build step. You may serve it locally and open it in headless chromium (/usr/bin/chromium, software WebGL, no GPU, no WebGPU) to screenshot and inspect your own output, and iterate on your own before finishing. Close any browser you open as soon as you've taken your screenshot. Finish with a short README.md describing the controls.

Same prompt, all models: step through 1 runsIn the gallery: one player, arrow keys or swipe.

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