X16 engine
Build a conceptual X-16 engine in 3D with Three.js: four cylinder banks, one crankshaft and exposed mechanics inspired by experimental multi-bank engine arch…
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1 test · 5 finished runs (5 agent, 0 raw one-shot) · 5 live demos
The prompt
Build a conceptual X-16 engine in 3D with Three.js: four cylinder banks, one crankshaft and exposed mechanics inspired by experimental multi-bank engine architectures. Make it animate (pistons, rods and crank moving in sync) with orbit controls. Everything is built in code from Three.js geometry, shaders and materials; no external models or textures. Build it as a single self-contained index.html in the current directory. Three.js may load from a CDN or be vendored. You may serve it locally and open it in headless chromium (/usr/bin/chromium, software WebGL, no GPU) to screenshot and inspect your own output, and iterate on your own before finishing. Close any browser you open as soon as you've taken your screenshot.
Same prompt, all models: step through 14 runsIn the gallery: one player, arrow keys or swipe.
Live scene- Did not settle in our checkLive scene
Live scene
Live scene
Live sceneClaude Opus 5.5
OpenCode 1.18.32
skills off
Failed · Stopped by us
Blank until you tap or click it (the demo waits for input).