AI Model Reviewer

Back to Blender

Kimi K3 · Blender

Blender lowpoly dragon

Make a low-poly scene in Blender of a dragon guarding its treasure: a stylised low-poly dragon curled protectively around a heap of gold coins, gems and an open treasure chest in a rocky cave, lit by the warm glow of the gold and a cool light from the cave mouth. Blender 5.2 is already running on this machine with the MCP for Blender add-on connected: build the scene in that Blender through the blender MCP tools (its window is on a virtual screen and there is no GPU, so render on the CPU). When you are finished, set up a camera and render the final image at 1920x1080, saving it as render.png in the current directory (Blender's working directory is this same folder). Then render a wireframe view of the same scene from the same camera at 1920x1080 (for example the Workbench engine with wireframe shading, or a wireframe pass) and save it as wireframe.png here too, and save the Blender file as scene.blend here too. You may take viewport screenshots and look at your own renders to check your work, and iterate on your own before finishing.