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Claude Fable 5.1 in Claude Code 2.1.280

skills off

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The model's own page, run in a sandboxed frame only when you ask (a page that needs its own origin opens in a new tab on a separate demo site). Phones get a full-screen player capped at 1.5x pixel density (2x on larger screens) so it stays smooth; the original page runs uncapped. It starts in its auto-tour (T switches to play mode on a keyboard).

Recorded from the live demo (stepped clock). Preview video recorded by this site from the live demo. The moving picture above is that preview; the button runs the real page.

OKDragon shipmax effortNeutral harness

Wall time 1h 16mCost $22.54 estimated

Generation timelapse

Poster for generation timelapse

Generation timelapse (the agent's screen during the run, sped up). This is not the finished video. Download video (1.3 MB).

Review

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The full review

OK. Finished on its own after 76.2 min.

Scores

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AI judge: the test runner (model claude-opus-5-5), scoring by visual review of the 1600 px render against the pre-registered rubric. No AI-judge score exists for this result: there is no rubric for this prompt, so no score is shown and none is made up.
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Downloads

Files actually published for this run. Original output, site-made previews and post-run conversions are labelled separately.

The exact prompt

as run, 1,421 characters. Every result for this prompt

Build a single self-contained Three.js scene of a fantasy sailing ship at sea, seen from a cinematic three-quarter view. The ship has a carved dragon figurehead at the bow with an open jaw and horns, a wooden hull with visible planking and a raised stern castle, three masts with full canvas sails that billow and a few pennants, rigging lines, and lanterns along the rail. It sails on animated water with rolling waves, foam at the bow, reflections and a sun path on the surface. Behind it a rocky coast with a small harbour town: stone houses with tiled roofs, a lighthouse, a pier and scattered trees on green hills. Warm late-afternoon lighting with a low sun, long shadows, light haze in the distance and a sky with a few clouds. The camera slowly orbits the ship. Everything is built in code from Three.js geometry and materials; no external models or textures.

Output ONLY the complete index.html, starting with <!DOCTYPE html> and ending with </html>, with no explanation and no markdown fences. Build it as index.html (plus any local asset files you create) in the current directory. Three.js may load from a pinned CDN. You may serve it locally and open it in headless chromium (/usr/bin/chromium, software WebGL, no GPU) to screenshot and inspect your own output, and iterate on your own until it looks genuinely cinematic before finishing. Close any browser you open as soon as you've taken your screenshot.

How it was made

Wall time 1h 16mFirst artifact at 40m 54s5 saved versions

Versions saved during the run

5 intermediate outputs, in the order the model wrote them.

Version 13 of 5
  1. v1 40:56
  2. v2 41:47
  3. v10 1:01:43
  4. v11 1:03:56
  5. v13 1:08:42

Step by step

The prompt, every agent turn and tool call (tool name and a one-line summary; inputs and outputs are not shown), then the final message. The full transcript is 12.5 MB; it is published as a scrubbed, compressed download rather than shown on the page.

Show all 71 steps

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Download the full transcript Claude Code session JSONL, 266 KB, gzip. Scrubbed: anything that looks like a key, token, e-mail address or phone number is replaced, and account details and the test machine's file paths are removed.

Cost breakdown

Headline cost $22.54, estimated from the token counts at list price.

Tokens by typeTokens$ per 1MCost
Input (uncached)1,544$10.00$0.0154
Cache write390,377$12.50$4.8797
Cache read8,744,204$0.25$2.1861
Output309,188$50.00$15.46
of which reasoning197,588billed as output
Total computed from tokens
$22.54
Total reported by the harness
none

Computed from harness-reported token counts x list prices.

Prices: Project price table (vendor list prices), 2026-09-22.

Run notes

one prompt, agentic harness (self-review allowed)prompt rewritten after the 2026-09-24 box losslabelled re-run (of threejs_dragon_ship_a_plain__claude-code__fable-5-1)

  • frozen prompt (rewritten): threejs_dragon_ship_a_plain.txt: rewritten, original NOT_RECOVERED
  • plain wave-1-equivalent cc_config copy (settings.json + .claude.json; no ECC files)
  • Mode: interactive TUI in tmux (160x48), inside bubblewrap sandbox
  • Context setting: 1M ([1m] model name)
  • Isolation audit: outside paths seen