Octopus reef
Build a Three.js scene: An octopus crawls across a colourful coral reef, its eight tentacles animated as curling chains of segments that reach and grip, its…
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1 test · 1 finished runs (1 agent, 0 raw one-shot) · 1 live demo
The prompt
Build a Three.js scene: An octopus crawls across a colourful coral reef, its eight tentacles animated as curling chains of segments that reach and grip, its skin shifting colour to match the coral it passes. Schools of small fish swim past and caustic light patterns dance on the sand. Mouse drag orbits the camera. Everything is built in code from Three.js geometry, materials and shaders; no external models or textures. Build it as index.html (plus any local asset files you create) in the current directory. Three.js may load from a pinned CDN. You may serve it locally and open it in headless chromium (/usr/bin/chromium, software WebGL, no GPU) to screenshot and inspect your own output, and iterate on your own before finishing. Close any browser you open as soon as you've taken your screenshot.
Same prompt, all models: step through 1 runsIn the gallery: one player, arrow keys or swipe.